This game is not designed to run on your device. Add it to a collection to play later, or you can try to run it anyway.

This is the second exercise for the Intro to Game Programming class I'm taking for Fall 2022.

Music by Anna 'v1ris' Hill: https://soundcloud.com/v1ris/distant-highlands

"WASD" or arrow keys to control

"R" to reset the room (do it if the physics stop working)

Over the summer I had a friend who was really into Super Monkey Ball Banana Mania, and he had me play it. I hate Monkey Ball. So I decided to make better Monkey Ball. I also took the opportunity of this project to learn how level loading works in Unity. In all my previous projects I would unload an entire scene and then replace it, but of course that means that I couldn't have objects survive between levels. But I found out that you can just load multiple scenes at once, so for this game I had a base scene with the required persistent objects and then loading and unloading levels along side it.

Download

Download
BuildMac_v2.app.zip 132 MB
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BuildWindows_v2.zip 123 MB

Comments

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I really like how you move the platform instead of the ball in this game. It makes it more interesting to play and makes me focus on the game a bit more. I think the isometric positioning is a bit odd when moving the platform. Personally, I think a top down view would've worked a little better here.